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#GPU

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Linux Is Best<p>10% of Intel is now owned by the United States government.</p><p><a href="https://newsroom.intel.com/corporate/intel-and-trump-administration-reach-historic-agreement" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">newsroom.intel.com/corporate/i</span><span class="invisible">ntel-and-trump-administration-reach-historic-agreement</span></a></p><p>All the more reason to keep buying, AMD.</p><p><a href="https://mstdn.ca/tags/Intel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Intel</span></a> <a href="https://mstdn.ca/tags/CPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CPU</span></a> <a href="https://mstdn.ca/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a> <a href="https://mstdn.ca/tags/UnitedStates" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnitedStates</span></a> <a href="https://mstdn.ca/tags/Business" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Business</span></a></p>
openSUSE Linux<p>Supercharge Alert! The Open Build Service (<a href="https://fosstodon.org/tags/OBS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OBS</span></a>) now integrates the <a href="https://fosstodon.org/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NVIDIA</span></a> Grace Hopper <a href="https://fosstodon.org/tags/Superchip" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Superchip</span></a> (GH200). <a href="https://fosstodon.org/tags/Armv9" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Armv9</span></a> build performance goes through the roof! Unified <a href="https://fosstodon.org/tags/CPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CPU</span></a>–<a href="https://fosstodon.org/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a> memory access <a href="https://fosstodon.org/tags/openSUSE" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>openSUSE</span></a> <a href="https://fosstodon.org/tags/Tumbleweed" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tumbleweed</span></a> <a href="https://fosstodon.org/tags/GraceHopper" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GraceHopper</span></a> <a href="https://news.opensuse.org/2025/06/20/grace-hopper-to-boost-tw-armv9-builds/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">news.opensuse.org/2025/06/20/g</span><span class="invisible">race-hopper-to-boost-tw-armv9-builds/</span></a></p>
ct<p>Big news for <a href="https://mastodon.content.town/tags/risc_v" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>risc_v</span></a> SBCs with imagination <a href="https://mastodon.content.town/tags/gpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gpu</span></a> support!</p><p><a href="https://www.phoronix.com/news/IMG-AM62P-AM67A-J722S" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">phoronix.com/news/IMG-AM62P-AM</span><span class="invisible">67A-J722S</span></a></p><p><span class="h-card" translate="no"><a href="https://social.treehouse.systems/@pine64" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>pine64</span></a></span> <a href="https://mastodon.content.town/tags/star64" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>star64</span></a></p>
Jaycosm🔆<p>I just updated and checked the README for Firefox 141 Stable on Windows - WebGPU has arrived! 👀</p><p><a href="https://mozillagfx.wordpress.com/2025/07/15/shipping-webgpu-on-windows-in-firefox-141/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">mozillagfx.wordpress.com/2025/</span><span class="invisible">07/15/shipping-webgpu-on-windows-in-firefox-141/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/Mozilla" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mozilla</span></a> <a href="https://mastodon.gamedev.place/tags/Firefox" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Firefox</span></a> <a href="https://mastodon.gamedev.place/tags/WebDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebDev</span></a> <a href="https://mastodon.gamedev.place/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://mastodon.gamedev.place/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a></p>
Bob Carver<p>Nvidia chips become the first GPUs to fall to Rowhammer bit-flip attacks <br>rstechnica.com/security/2025/07/nvidia-chips-become-the-first-gpus-to-fall-to-rowhammer-bit-flip-attacks/<br><a href="https://infosec.exchange/tags/cybersecurity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cybersecurity</span></a> <a href="https://infosec.exchange/tags/Nvidia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Nvidia</span></a> <a href="https://infosec.exchange/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a> <a href="https://infosec.exchange/tags/bitflip" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bitflip</span></a> <a href="https://infosec.exchange/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> <a href="https://infosec.exchange/tags/cloud" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cloud</span></a></p>
Pavel Machekedit: Thanks for all the heroes that chimed in. In meantime, I got help from entity that shall not be named, and currently have something fast enough. And I have great human experts on line, with patches to test. Thanks again! :-)<br><br>Can you program GPUs and do you want to become a HERO? <a class="hashtag" href="https://social.kernel.org/tag/linuxphone" rel="nofollow noopener" target="_blank">#linuxphone</a><br>community needs your help.<br><br>We are trying record video, and have most pieces working, but one is<br>missing: fast enough debayering. That means about 23MB/sec on <a class="hashtag" href="https://social.kernel.org/tag/librem5" rel="nofollow noopener" target="_blank">#librem5</a>.<br><br>Debayering is not hard; camera images have subpixels split on two<br>lines, which need to be corrected. They also use different color<br>representation, but that's fixable by some table lookup and two matrix<br>multiplies.<br><br>Librem 5 has Vivante GPU, 4 in-order CPU cores and 3GB RAM. My feeling<br>is that it should be fast enough for that. If task is for some reason<br>impossible, that would be good to know, too.<br><br>Image data looks like this<br><br>RGRGRG...<br>xBxBxB...<br>.........<br>.........<br><br>Task is to turn that into usual rgbrgb.... format. rgb = RGB * color<br>matrix, with table lookups for better quality. I can fix that once I<br>get an example.<br><br>I'm looking for example code (#pinephone would work, too), reasons it<br>can not be done... and boosts if you have friends that can program<br>GPUs. <a class="hashtag" href="https://social.kernel.org/tag/gpu" rel="nofollow noopener" target="_blank">#gpu</a> <a class="hashtag" href="https://social.kernel.org/tag/opensource" rel="nofollow noopener" target="_blank">#opensource</a>
Amini Allight<p>Question for Vulkan people: Is it possible to usefully use vkCmdDrawMeshTasksIndirectEXT? gl_InstanceIndex seemingly isn't available in task or mesh shaders so I can't figure out how the shaders are meant to know which instances they belong to<br>Am I missing something here?<br><a href="https://mastodon.gamedev.place/tags/vulkan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vulkan</span></a> <a href="https://mastodon.gamedev.place/tags/graphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>graphics</span></a> <a href="https://mastodon.gamedev.place/tags/graphicsprogramming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>graphicsprogramming</span></a> <a href="https://mastodon.gamedev.place/tags/3dgraphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3dgraphics</span></a> <a href="https://mastodon.gamedev.place/tags/gpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gpu</span></a></p>
Natasha Nox 🇺🇦🇵🇸<p>I'm looking for some <a href="https://chaos.social/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a>'s to collect *all* <a href="https://chaos.social/tags/GraphicsCard" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GraphicsCard</span></a>'s that I ever had (yeah, weird stuff to feel sentimental about lol). In case anyone got one of these specific cards and would sell them feel free to DM me. :)</p><p>- MSI GTX 285 (Reference Design)<br>- Leadtek Geforce 9800 GX2<br>- Sapphire Radeon HD 3870<br>- Nvidia Geforce 6600 GT<br>- Nvidia Geforce 2 MX 200 (Green PCB)<br>-- Zalman VF3000F Cooler (570/580 ver.)</p>